![]() This includes the daily login rewards and possibly the incident/daily challenge rewards as well. If an original event was 28 days, and the new event is 14 days, multiply the rewards given out by 2. For the time reduction, multiply the amount of rewards by a certain amount.If you are going to make events shorter than they normally would be (aka only 2 weeks each) and not have a surprise box, consider doing the following: Since I agreed to be very nice, so I will be. The final kit should give slight addition to the building and that would be the bonus for the diamond spenders. ![]() But if you make it that way, at least the building should be as powerful as the previous buildings even when it is 1 kit short (and we should have chance to get there without being lucky). ![]() Making event buildings difficult to get fully upgraded, requiring some luck or diamonds, is fine despite many posts here are against it. But you know, this economy is killing the game, making no one play anymore.Īt last, I would add some thoughts. It is obvious that I would struggle making space in my city if good rewards appears. Moreover, who in the world would really want to buy such an building with diamonds?Īctually, I am not personally disappointed with this trend. If the trend goes on, getting the new building fully upgraded might be difficult for guys without diamonds, but hey, nobody would really care about that. ![]() The new event buildings, I mean Animal Crossing, the privateers boathouse, and the sunflower press were not even close to be as attractive as the older ones. ![]() And in the fall event, nothing really interesting appeared but at least we are able to add some pieces to the harvest farm set. In the summer event, we were able to get another pirate's hideout. In the wildlife event, we had chances to get even multiple eagle mountains. Click to expand.In addition, I would have to say. ![]()
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